public static string ToBuildTime(this int buildTimeSeconds) { string result = string.Empty; int num; int num2; int num3; int num4; TimeUtility.GetTimeParts(buildTimeSeconds, out num, out num2, out num3, out num4); if (1 <= num) { if (1 <= num2) { result = string.Format(StringMaster.GetString("SystemTimeDh"), num, num2); } else { result = string.Format(StringMaster.GetString("SystemTimeD"), num); } } else if (1 <= num2) { if (1 <= num3) { result = string.Format(StringMaster.GetString("SystemTimeHM"), num2, num3); } else { result = string.Format(StringMaster.GetString("SystemTimeH"), num2); } } else if (1 <= num3) { if (1 <= num4) { result = string.Format(StringMaster.GetString("SystemTimeMS"), num3, num4); } else { result = string.Format(StringMaster.GetString("SystemTimeM"), num3); } } else { result = string.Format(StringMaster.GetString("SystemTimeS"), num4); } return(result); }
public static string ToStaminaRecoveryTime(int countDown) { int num; int num2; int num3; int num4; TimeUtility.GetTimeParts(countDown, out num, out num2, out num3, out num4); string arg = string.Empty; if (0 < num2) { arg = string.Format(StringMaster.GetString("SystemTimeHMS"), num2, num3, num4); } else if (0 < num3) { arg = string.Format(StringMaster.GetString("SystemTimeMS"), num3, num4); } else if (0 < num4) { arg = string.Format(StringMaster.GetString("SystemTimeS"), num4); } return(string.Format(StringMaster.GetString("StaminaRecoveryTime"), arg)); }