private Color clipColor(TimeMaschineClipEvent clipEvent) { if (clipEvent == TimeMaschineClipEvent.PAUSE) { return(pauseColor); } else { return(throughColor); } }
private Color onEndClipColor(TimeMaschineClipEvent clipEvent) { Color c; if (clipEvent == TimeMaschineClipEvent.PAUSE) { c = pauseColor; } else { c = throughColor; } c.a = 0.3f; return(c); }