Exemple #1
0
    public static void Restart()
    {
        if (!_isPaused)
        {
            for (int i = 0; i < _squares.Count; i++)
            {
                _squares[i].Destroy();
                _poolObject.Add(_squares[i]);
                //_squares[i].instance.SetActive(false);
            }
            _squares.Clear();

            _deaths++;
            if (_deaths >= _deathsToInterstitial)
            {
                _deaths = 0;
                GameAds.ShowInterstitial();
            }

            TimeManager.AddTimer(OnEndTimerRestart, null, false, Time.time, 0, Time.time + 1.5f);
            _isPaused = true;
            _squares.RemoveRange(0, _squares.Count);
        }
        else
        {
            _isPaused = false;
            Restart();
        }
    }
Exemple #2
0
        static void Test1(List <TestCase> cases, TimeManager mgr)
        {
            var maxTick = cases.Max(c => c.Tick);
            var results = new HashSet <uint>();

            foreach (var c in cases)
            {
                TestCase c1 = c;
                mgr.AddTimer(c.Tick, (timer, data) =>
                {
                    if (mgr.FixedTicks == c1.Tick)
                    {
                        results.Add((uint)data[0]);
                    }
                }, c.Id);
            }

            var begin = DateTime.Now;

            for (int i = 0; i < maxTick + 1; i++)
            {
                mgr.FixedTick();
            }
            var end = DateTime.Now;

            Console.WriteLine("TimeManagerCount:{0}, Time:{1}", results.Count, end - begin);
        }
Exemple #3
0
 public void Destroy()
 {
     PlayAnim(Enumerators.SquareAnimType.DESTROY);
     //Object.Destroy(_instance, 3);
     TimeManager.AddTimer(OnTimerDesyroyEnd, null, false, Time.time, 0, Time.time + 3);
 }