/// <summary> /// Commands the received. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="TimeExpiredEventArgs" /> instance containing the event data.</param> internal override sealed void CommandReceived(object sender, TimeExpiredEventArgs e) { Console.WriteLine(e.Message + " FalconHeavy launched!"); }
/// <summary> /// Commands the received. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="TimeExpiredEventArgs"/> instance containing the event data.</param> public void CommandReceived(object sender, TimeExpiredEventArgs e) { Console.WriteLine(e.Message + " Rokcket launched!"); }
/// <summary> /// Commands the received. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="TimeExpiredEventArgs"/> instance containing the event data.</param> internal abstract void CommandReceived(object sender, TimeExpiredEventArgs e);
void Clock_TimeExpired(object sender, TimeExpiredEventArgs e) { SetClockExpired(e.IsWhiteTurn); }