public Tile(ISceneParentRef parent, int x, int y, TileNative native, int?height) { this.Owner = null; this.Parent = parent; this.X = x; this.Y = y; this.Height = height ?? native.DefaultHeight; this.Native = native; this.Affected = true; this.Revealed = native.RevealedByDefault; }
public TileNative GetTileNative(string id) { TileNative native = tileNatives[id]; return(native); }