Exemple #1
0
        public override bool NewRightClick(int i, int j)
        {
            TileEntities.Teleporter teleporter = Utility.GetTileEntity <TileEntities.Teleporter>(i, j);
            if (teleporter == null)
            {
                return(false);
            }

            PanelUI.Instance.HandleUI(teleporter);

            return(true);
        }
Exemple #2
0
        public override void SpecialDraw(int i, int j, SpriteBatch spriteBatch)
        {
            TileEntities.Teleporter teleporter = Utility.GetTileEntity <TileEntities.Teleporter>(i, j);
            if (teleporter == null || !Main.tile[i, j].IsTopLeft())
            {
                return;
            }

            Vector2 position = new Point16(i, j).ToScreenCoordinates();

            spriteBatch.Draw(Teleportation.teleporterGlow[3], position + new Vector2(8, 2), new Rectangle(0, teleporter.Active ? 6 : 0, 96, 6), Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0f);
        }
Exemple #3
0
        public override bool PreDraw(int i, int j, SpriteBatch spriteBatch)
        {
            TileEntities.Teleporter teleporter = Utility.GetTileEntity <TileEntities.Teleporter>(i, j);
            if (teleporter == null || !Main.tile[i, j].IsTopLeft() || !teleporter.Active)
            {
                return(true);
            }

            Vector2 position = new Point16(i + 1, j).ToScreenCoordinates();

            spriteBatch.Draw(Teleportation.teleporterEffect, position + new Vector2(8, 2), null, Color.White * 0.75f, 0f, new Vector2(10, 100), new Vector2(2, 1), SpriteEffects.None, 0f);

            return(true);
        }
Exemple #4
0
        public override void KillMultiTile(int i, int j, int frameX, int frameY)
        {
            TileEntities.Teleporter teleporter = Utility.GetTileEntity <TileEntities.Teleporter>(i, j);
            if (teleporter != null)
            {
                PanelUI.Instance.CloseUI(teleporter);

                teleporter.Kill(i, j);

                if (Main.netMode != NetmodeID.Server)
                {
                    foreach (BaseElement element in PanelUI.Instance.Children)
                    {
                        if (element is TeleporterPanel panel)
                        {
                            panel.UpdateGrid();
                        }
                    }
                }
            }
        }
Exemple #5
0
        public override void ModifyLight(int i, int j, ref float r, ref float g, ref float b)
        {
            TileEntities.Teleporter teleporter = Utility.GetTileEntity <TileEntities.Teleporter>(i, j);
            if (teleporter == null)
            {
                return;
            }

            if (teleporter.Active)
            {
                r = 1.0f;
                g = 0.863f;
                b = 0.0f;
            }
            else
            {
                r = 0.2f;
                g = 0.2f;
                b = 0.8f;
            }
        }