Exemple #1
0
    public void NewTile(string name)
    {
        if (name == "" && !TilesContains(name))
        {
            return;
        }
        TileEditor newTile = Instantiate(tilePrefab, transform);

        TileEditor[] newTiles = new TileEditor[tiles.Length + 1];
        for (int i = 0; i < tiles.Length; i++)
        {
            newTiles[i] = tiles[i];
        }
        newTiles[newTiles.Length - 1] = newTile;
        newTile.tile.TileData.name    = name;
        newTile.SetUp();
    }