Exemple #1
0
            private void IncrementTileCreated(int level)
            {
                lock (this)
                {
                    if (!TileCreated.ContainsKey(level))
                    {
                        TileCreated.Add(level, 0);
                    }

                    TileCreated[level] += 1;
                }
            }
Exemple #2
0
 /// <summary>
 /// Raises the world generated event.
 /// </summary>
 /// <param name="e"></param>
 public static void TileCreatedHandler(TileEventArg e)
 {
     TileCreated?.Invoke(e, e);
 }
Exemple #3
0
 private void OnTileCreated(Tile tile)
 {
     TileCreated?.Invoke(this, new TileEventArgs(tile));
 }