public override string GetInspectString() { string text = "InspectString_Timer".Translate(TicksToPass.TicksToDays().ToString("f2")); text += $"\n{"Quest_KillOrderTargetInfo".Translate(TargetPawn.Name.ToStringFull, Rewards[0].LabelCap)}"; return(text); }
public override string GetInspectString() { return("InspectString_Timer".Translate(TicksToPass.TicksToDays().ToString("f2"))); }
public override string GetInspectString() { return(saved ? "Quest_MissingPeople_InspectString2".Translate(TicksToPass.TicksToDays().ToString("f2")) : "Quest_MissingPeople_InspectString".Translate(TicksToPass.TicksToDays().ToString("f2"))); }
public override string GetInspectString() { return($"InspectString_Timer".Translate(UnlimitedTime ? rebelFight.TicksToDays().ToString("f2") : TicksToPass.TicksToDays().ToString("f2"))); }
public override void Notify_CaravanFormed(QuestSite site, Caravan caravan) { foreach (var pawn in savedPawns) { if (pawn != null && !pawn.Dead) { caravan.AddPawn(pawn, false); pawn.DestroyOrPassToWorld(); } } saved = true; ResetIcon(); Settlement settlement = Find.WorldObjects.Settlements.Where(delegate(Settlement settl) { return(settl.Faction == Faction && Find.WorldReachability.CanReach(site.Tile, settl.Tile)); }).OrderBy(x => Find.WorldGrid.ApproxDistanceInTiles(site.Tile, x.Tile)).FirstOrDefault(); if (settlement != null) { int arrivalTime = CaravanArrivalTimeEstimator.EstimatedTicksToArrive(site.Tile, settlement.Tile, caravan); TicksToPass = arrivalTime + (3 * 60000); UnlimitedTime = false; Find.LetterStack.ReceiveLetter("Quest_MissingPeople_Stage2Title".Translate(), "Quest_MissingPeople_Stage2".Translate(TicksToPass.ToStringTicksToDays("0.#")), LetterDefOf.PositiveEvent); site.Tile = settlement.Tile; Target = new LookTargets(site.Tile); } Current.Game.DeinitAndRemoveMap(site.Map); }