public string UpdateBonusPool_CTZQ(string gameCode, string gameType, string issuseNumber, out int totalBonusCount)
        {
            var winNumber     = "";
            var bonusPoolList = GetBonusPoolList_CTZQ(gameCode, gameType, issuseNumber);

            totalBonusCount = bonusPoolList.Sum(b => b.BonusCount);
            using (var tran = new GameBizBusinessManagement())
            {
                tran.BeginTran();
                var bonusManager = new Ticket_BonusManager();
                foreach (var info in bonusPoolList)
                {
                    //string errMsg;
                    //var analyzer = AnalyzerFactory.GetWinNumberAnalyzer(gameCode, gameType);
                    //if (!analyzer.CheckWinNumber(info.MatchResult, out errMsg))
                    //{
                    //    throw new FormatException(errMsg);
                    //}
                    winNumber = info.MatchResult;
                    var entity = bonusManager.GetBonusPool(gameCode, gameType, issuseNumber, info.BonusLevel);
                    if (entity == null)
                    {
                        entity = new Ticket_BonusPool
                        {
                            Id                    = info.Id,
                            GameCode              = gameCode,
                            GameType              = gameType,
                            IssuseNumber          = info.IssuseNumber,
                            BonusLevel            = info.BonusLevel,
                            BonusCount            = info.BonusCount,
                            BonusLevelDisplayName = info.BonusLevelDisplayName,
                            BonusMoney            = info.BonusMoney,
                            WinNumber             = info.MatchResult,
                            CreateTime            = DateTime.Parse(info.CreateTime),
                        };
                        bonusManager.AddBonusPool(entity);
                    }
                    else
                    {
                        entity.BonusCount            = info.BonusCount;
                        entity.BonusLevelDisplayName = info.BonusLevelDisplayName;
                        entity.BonusMoney            = info.BonusMoney;
                        entity.WinNumber             = info.MatchResult;
                        entity.CreateTime            = DateTime.Parse(info.CreateTime);
                        bonusManager.UpdateBonusPool(entity);
                    }
                }
                tran.CommitTran();
            }
            return(winNumber);
        }
        public void UpdateBonusPool_SZC(string gameCode, string issuseNumber)
        {
            var bonusPoolList = GetBonusPoolList_SZC(gameCode, issuseNumber);

            using (DB)
            {
                DB.Begin();
                // tran.BeginTran();
                try
                {
                    var bonusManager = new Ticket_BonusManager();
                    foreach (var info in bonusPoolList.GradeList)
                    {
                        var entity = bonusManager.GetBonusPool(gameCode, "", issuseNumber, info.Grade);
                        if (entity == null)
                        {
                            entity = new EntityModel.T_Ticket_BonusPool
                            {
                                Id                    = string.Format("{0}|{1}|{2}", bonusPoolList.GameCode, bonusPoolList.IssuseNumber, info.Grade),
                                GameCode              = gameCode,
                                GameType              = "",
                                IssuseNumber          = bonusPoolList.IssuseNumber,
                                BonusLevel            = info.Grade,
                                BonusCount            = info.BonusCount,
                                BonusLevelDisplayName = info.GradeName,
                                BonusMoney            = info.BonusMoney,
                                WinNumber             = bonusPoolList.WinNumber,
                                CreateTime            = DateTime.Now,
                            };
                            bonusManager.AddBonusPool(entity);
                        }
                    }
                    DB.Commit();
                }
                catch (Exception)
                {
                    DB.Rollback();
                    throw;
                }
            }

            #region 对依赖奖池派奖的奖期派奖
            //var issuse = new Ticket_IssuseManager();
            //var iss_Entity = issuse.QueryIssuseListByIssuse(gameCode, issuseNumber);
            //if (iss_Entity != null && iss_Entity.Status == IssuseStatus.Awarding && !string.IsNullOrEmpty(iss_Entity.WinNumber))
            //{
            //    var noticeIdList = PrizeIssuse(gameCode, issuseNumber, bonusPoolList.WinNumber);
            //    try
            //    {
            //        new Thread(() =>
            //        {
            //            try
            //            {
            //                foreach (var noticeId in noticeIdList)
            //                {
            //                    // 开启线程发送通知
            //                    //new Thread(() => admin.SendNotification(noticeId)).Start();
            //                    SendNotification(noticeId);
            //                }
            //            }
            //            catch (Exception ex)
            //            {
            //                Common.Log.LogWriterGetter.GetLogWriter().Write("TicketGateWayAdmin", "UpdateBonusPool_SZC", Common.Log.LogType.Information, "test", ex.ToString());
            //            }

            //        }).Start();
            //    }
            //    catch (Exception ex)
            //    {
            //        Common.Log.LogWriterGetter.GetLogWriter().Write("TicketGateWayAdmin2", "UpdateBonusPool_SZC", Common.Log.LogType.Information, "test", ex.ToString());
            //    }
            //    //foreach (var noticeId in noticeIdList)
            //    //{
            //    //    // 开启线程发送通知
            //    //    new Thread(() => SendNotification(noticeId)).Start();
            //    //}
            //}
            #endregion
        }