public void TestDiagonaleWithOponent()
        {
            var state = new TicTacTocState(3);
            Assert.IsFalse(state.IsGameOver());

            IToken tokenX = new Token(1, 'X');
            ITeamIdentifier opponent = new IAPlayer(tokenX, 1);

            IToken tokenO = new Token(2, 'O');
            ITeamIdentifier player = new IAPlayer(tokenO, 2);

            state.PlayMove(new TicTacToeMove()
            {
                X = 2,
                Y = 0,
                Token = tokenX
            });
            Assert.IsFalse(state.IsGameOver());

            state.PlayMove(new TicTacToeMove()
            {
                X = 0,
                Y = 2,
                Token = tokenX
            });
            Assert.IsFalse(state.IsGameOver());

            state.PlayMove(new TicTacToeMove()
            {
                X = 0,
                Y = 0,
                Token = tokenO
            });
            state.PlayMove(new TicTacToeMove()
            {
                X = 2,
                Y = 2,
                Token = tokenO
            });

            state.PlayMove(new TicTacToeMove()
            {
                X = 1,
                Y = 1,
                Token = tokenX
            });
            Assert.IsTrue(state.IsGameOver());
            Assert.AreEqual(1, state.GetValueFor(opponent));
            Assert.AreEqual(-1, state.GetValueFor(player));
        }