/// <summary>
        /// 绘制拖动条箭头
        /// </summary>
        /// <param name="rect">拖动条箭头坐标</param>
        /// <returns></returns>
        private void RenderThumArrow(PaintEventArgs e, Rectangle thumbRect, ThumDirection dir)
        {
            Color thumbArrowColor = ThumbArrowSchema.BackNormalStyle.Color1;

            if (Enabled)
            {
                switch (ThumbState)
                {
                    case ControlState.Hover:
                    case ControlState.Pressed:
                        thumbArrowColor = ThumbArrowSchema.BackHoverStyle.Color1;
                        break;
                    case ControlState.Normal:
                        thumbArrowColor = ThumbArrowSchema.BackNormalStyle.Color1;
                        break;
                }
            }
            else
            {
                thumbArrowColor = ThumbArrowSchema.BackDisabledStyle.Color1;
            }
            switch (dir)
            {
                case ThumDirection.Left:
                    {
                        using (GraphicsPath gp = new GraphicsPath())
                        {
                            if (_orientation == Orientation.Horizontal)
                            {
                                gp.AddLine(thumbRect.Left + thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2,
                                thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 - 4);
                                gp.AddLine(thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 - 4,
                                    thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 + 4);
                                gp.AddLine(thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 + 4,
                                    thumbRect.Left + thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2);

                            }
                            else
                            {
                                gp.AddLine(thumbRect.Left + thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2,
                                thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 - 4);
                                gp.AddLine(thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 - 4,
                                    thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 + 4);
                                gp.AddLine(thumbRect.Left + thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2 + 4,
                                    thumbRect.Left + thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2);
                            }
                            gp.CloseFigure();
                            using (SolidBrush br = new SolidBrush(thumbArrowColor))
                            {
                                e.Graphics.FillPath(br, gp);
                            }
                        }
                    }
                    break;
                case ThumDirection.Right:
                    {
                        using (GraphicsPath gp = new GraphicsPath())
                        {
                            if (_orientation == Orientation.Horizontal)
                            {
                                gp.AddLine(thumbRect.Right - thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2,
                                thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 - 4);
                                gp.AddLine(thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 - 4,
                                    thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 + 4);
                                gp.AddLine(thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 + 4,
                                    thumbRect.Right - thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2);

                            }
                            else
                            {
                                gp.AddLine(thumbRect.Right - thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2,
                               thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 - 4);
                                gp.AddLine(thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 - 4,
                                    thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 + 4);
                                gp.AddLine(thumbRect.Right - thumbRect.Width / 2 - 2, thumbRect.Top + thumbRect.Height / 2 + 4,
                                    thumbRect.Right - thumbRect.Width / 2 + 2, thumbRect.Top + thumbRect.Height / 2);
                            }
                            gp.CloseFigure();
                            using (SolidBrush br = new SolidBrush(thumbArrowColor))
                            {
                                e.Graphics.FillPath(br, gp);
                            }
                        }
                    }
                    break;
            }
        }
        /// <summary>
        /// 绘制拖动条
        /// </summary>
        protected virtual void RenderThumb(PaintEventArgs e, GraphicsPath thumbPath, Rectangle thumbRect, ThumDirection dir)
        {
            Color color1 = ThumbFaceSchema.BackNormalStyle.Color1;
            Color color2 = ThumbFaceSchema.BackNormalStyle.Color2;
            Color borderColor = ThumbFaceSchema.BorderNormalStyle.Color1;

            if (Enabled)
            {
                switch (ThumbState)
                {
                    case ControlState.Hover:
                    case ControlState.Pressed:
                        color1 = ThumbFaceSchema.BackHoverStyle.Color1;
                        color2 = ThumbFaceSchema.BackHoverStyle.Color2;
                        borderColor = ThumbFaceSchema.BorderHoverStyle.Color1;
                        break;
                }
            }
            else
            {
                color1 = ThumbFaceSchema.BackDisabledStyle.Color1;
                color2 = ThumbFaceSchema.BackDisabledStyle.Color2;
                borderColor = ThumbFaceSchema.BorderDisabledStyle.Color1;
            }



            if (thumbRectL.Width != 0 && thumbRect.Height != 0)
            {
                using (
                    LinearGradientBrush lgbThumb =
                        new LinearGradientBrush(thumbRect, color1, color2, gradientOrientation))
                {
                    //lgbThumb.WrapMode = WrapMode.TileFlipXY;

                    e.Graphics.FillPath(lgbThumb, thumbPath);

                    using (Pen p = new Pen(borderColor))
                    {
                        e.Graphics.DrawPath(p, thumbPath);
                    }
                }
            }
            RenderThumArrow(e, thumbRect, dir);

        }