override protected void Start() { base.Start(); effect = GetComponentInChildren <ThrusterEffect>(); }
protected override void Start() { base.Start(); effect = GetComponentInChildren<ThrusterEffect>(); }
override protected void Start() { base.Start(); effect = GetComponentInChildren <ThrusterEffect>(); }
protected override void Start() { base.Start(); effect = GetComponentInChildren<ThrusterEffect>(); }