void QueueDieThrow(string diceType, int quantity, string description) { Debug.Log(string.Format("Queueing a dice throw")); Throw newThrow = new Throw(); newThrow.description = description; for (int i = 0; i < quantity; i++) { newThrow.Add(diceType); } throws.Add(newThrow); }
void QueueDieThrow(string diceType, int quantity, string description) { Debug.Log(string.Format("Queueing a dice throw")); Throw newThrow = new Throw(); newThrow.description = description; for(int i=0; i<quantity; i++) { newThrow.Add(diceType); } throws.Add(newThrow); }