public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { RoomUser @class = RoomItem_0.GetRoom().GetRoomUserByHabbo(Session.GetHabbo().Id); if (@class != null && @class.class34_1 == null) { if (ThreeDCoord.Equals(@class.Position, RoomItem_0.GStruct1_0) || ThreeDCoord.Equals(@class.Position, RoomItem_0.GStruct1_1)) { if (RoomItem_0.InteractingUser == 0u) { @class.int_19 = -1; RoomItem_0.InteractingUser = @class.GetClient().GetHabbo().Id; @class.RoomItem_0 = RoomItem_0; } } else { if (@class.bool_0) { try { @class.MoveTo(RoomItem_0.GStruct1_1); } catch { } } } } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { Room @class = RoomItem_0.GetRoom(); RoomUser class2 = @class.GetRoomUserByHabbo(Session.GetHabbo().Id); if (class2 != null && @class != null) { ThreeDCoord gstruct1_ = new ThreeDCoord(RoomItem_0.GetX + 1, RoomItem_0.Int32_1); ThreeDCoord gstruct1_2 = new ThreeDCoord(RoomItem_0.GetX - 1, RoomItem_0.Int32_1); ThreeDCoord gstruct1_3 = new ThreeDCoord(RoomItem_0.GetX, RoomItem_0.Int32_1 + 1); ThreeDCoord gstruct1_4 = new ThreeDCoord(RoomItem_0.GetX, RoomItem_0.Int32_1 - 1); if (ThreeDCoord.IsNot(class2.Position, gstruct1_) && ThreeDCoord.IsNot(class2.Position, gstruct1_2) && ThreeDCoord.IsNot(class2.Position, gstruct1_3) && ThreeDCoord.IsNot(class2.Position, gstruct1_4)) { if (class2.bool_0) { class2.MoveTo(RoomItem_0.GStruct1_0); } } else { int num = RoomItem_0.GetX; int num2 = RoomItem_0.Int32_1; if (ThreeDCoord.Equals(class2.Position, gstruct1_)) { num = RoomItem_0.GetX - 1; num2 = RoomItem_0.Int32_1; } else { if (ThreeDCoord.Equals(class2.Position, gstruct1_2)) { num = RoomItem_0.GetX + 1; num2 = RoomItem_0.Int32_1; } else { if (ThreeDCoord.Equals(class2.Position, gstruct1_3)) { num = RoomItem_0.GetX; num2 = RoomItem_0.Int32_1 - 1; } else { if (ThreeDCoord.Equals(class2.Position, gstruct1_4)) { num = RoomItem_0.GetX; num2 = RoomItem_0.Int32_1 + 1; } } } } if (@class.method_37(num, num2, true, true, true, true, false, false, false)) { List <RoomItem> list_ = new List <RoomItem>(); list_ = @class.method_93(num, num2); double double_ = @class.method_84(num, num2, list_); ServerMessage Message = new ServerMessage(Outgoing.ObjectOnRoller); // Update Message.AppendInt32(RoomItem_0.GetX); Message.AppendInt32(RoomItem_0.Int32_1); Message.AppendInt32(num); Message.AppendInt32(num2); Message.AppendInt32(1); Message.AppendUInt(RoomItem_0.uint_0); Message.AppendStringWithBreak(double_.ToString()); Message.AppendStringWithBreak(double_.ToString()); Message.AppendInt32(-1); @class.SendMessage(Message, null); @class.method_81(RoomItem_0, num, num2, double_); } } } }