/// <summary> /// Constructor for the Application object. /// </summary> public App() { // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard Silverlight initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Initialize Utility class Utility.InitializeApplicationID("commontest", "Komodex Common Libraries Test App"); ThreadUtility.Initialize(); // Show graphics profiling information while debugging. if (System.Diagnostics.Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Disable the application idle detection by setting the UserIdleDetectionMode property of the // application's PhoneApplicationService object to Disabled. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }
/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used such as when the application is launched to open a specific file. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs e) { ThreadUtility.Initialize(); #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); // Set the default language rootFrame.Language = Windows.Globalization.ApplicationLanguages.Languages[0]; rootFrame.NavigationFailed += OnNavigationFailed; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { //TODO: Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter rootFrame.Navigate(typeof(MainPage), e.Arguments); } // Ensure the current window is active Window.Current.Activate(); }
/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs e) { Log.DefaultLogLevel = LogLevel.All; ThreadUtility.Initialize(); InstallationNotifier.Initialize(); #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); // TODO: change this value to a cache size that is appropriate for your application rootFrame.CacheSize = 1; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { // TODO: Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } CrashReporter.Initialize(); if (rootFrame.Content == null) { #if WINDOWS_PHONE_APP // Removes the turnstile navigation for startup. if (rootFrame.ContentTransitions != null) { this.transitions = new TransitionCollection(); foreach (var c in rootFrame.ContentTransitions) { this.transitions.Add(c); } } rootFrame.ContentTransitions = null; rootFrame.Navigated += this.RootFrame_FirstNavigated; #endif // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter if (!rootFrame.Navigate(typeof(MainPage), e.Arguments)) { throw new Exception("Failed to create initial page"); } } // Ensure the current window is active Window.Current.Activate(); }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { //CultureInfo culture = new CultureInfo("de-DE"); //Thread.CurrentThread.CurrentCulture = culture; //Thread.CurrentThread.CurrentUICulture = culture; // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; RemoteUtility.Initialize(); ThreadUtility.Initialize(); // Update settings if necessary SettingsUpdater.CheckForUpdate(); // Standard XAML initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Show graphics profiling information while debugging. if (System.Diagnostics.Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are being GPU accelerated with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Prevent the screen from turning off while under the debugger by disabling // the application's idle detection. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; #if DEBUG Komodex.Remote.Controls.MemoryCounters.Show(); #endif } // Initialize trial manager //TrialManager.SimulateTrialMode = true; //TrialManager.SimulateTrialExpired = true; TrialManager.TrialDays = TrialDays; TrialManager.AutoStartTrial = false; TrialManager.Initialize(); // Error reporter initialization PhoneAppCrashReporter.Initialize(this, RootFrame); CrashReporter.AdditionalLogInfoCallbacks.Add(RemoteUtility.DACPInfoCrashReporterCallback); ServerManager.Initialize(); NetworkManager.Initialize(); BonjourManager.Initialize(); ConnectionStatusPopupManager.Initialize(); // Other initialization SettingsManager.Initialize(); // Tilt Effect TiltEffect.TiltableItems.Add(typeof(FakeButton)); #if WP7 // Remove LongListSelector from the TiltableItems list TiltEffect.TiltableItems.Remove(typeof(LongListSelector)); #endif }