private static void ThreadPoolWorker(object state)
        {
            Thread.CurrentThread.Name = "ReliableChannel Thread";
            ThreadChecker.ConfigureReliable(Thread.CurrentThread);
            ReliableChannel[] channels = new ReliableChannel[100];
            int channelCount           = 0;

            do
            {
                lock (socketLock) {
                    aliveSockets.CopyTo(channels);
                    channelCount = aliveSockets.Count;
                }

                for (int index = 0; index < channelCount; index++)
                {
                    var channel = channels[index];
                    try {
                        channel.socket.Receive();
                        channel.writer.Use(channel.socket.Send);
                    } catch (ObjectDisposedException) {
                        ioRunning = false;
                    } catch (Exception ex) {
                        Logging.Logger.Log($"Exception thrown in ThreadPool\n{ex}");
                    }
                }
            } while (ioRunning);
            Logging.Logger.Log("ReliableChannel ThreadPool EXITING");
            ThreadChecker.ConfigureReliable(null);
        }