private AMCLooper(Thread t) { if (t.Equals(Thread.CurrentThread)) { if (_locals.IsValueCreated) { throw new ArgumentException("another AMCLooper has been attached to the thread " + t); } } _thread = t; }
public void Awake() { lock (_lock) { if (_instance == null) { _instance = this; if (_mainThread == null || !_mainThread.Equals(Thread.CurrentThread)) { _mainThread = Thread.CurrentThread; } AmazonHookedPlatformInfo.Instance.Init(); Object.DontDestroyOnLoad(this); TraceListener listener = new UnityDebugTraceListener("UnityDebug"); AWSConfigs.AddTraceListener("Amazon", listener); _instance.get_gameObject().AddComponent <UnityMainThreadDispatcher>(); } else if (this != _instance) { Object.DestroyObject(this); } } }
public MFTestResults Threading_CurrentThread_Test24() { /// <summary> /// 1. Start a thread /// 2. Verify Thread.CurrentThread gives the thread itself /// </summary> /// MFTestResults testResult = MFTestResults.Pass; Log.Comment("Starting the Thread"); Work w = new Work(); w.m_data = 7; Thread newThread1 = new Thread(w.DoMoreWork); newThread1.Start(); Thread.Sleep(1); Log.Comment("verifying Thread.CurrentThread gives the Thread itself"); if (!newThread1.Equals(w.currThread)) { Log.Comment("Comparing the Thread with its own (Thread.Equals(Thread.CurrentThread)) failed"); testResult = MFTestResults.Fail; } return testResult; }
private bool Equals(ThreadNode other) { return(thread.Equals(other.thread)); }