Exemple #1
0
    int NowHigh = 2;                     //初始位置


    void Start()
    {
        Pos.x      = -6.63f;
        Pos.y      = -1;
        Pos.z      = 3;
        FirstRope  = Instantiate(Rope, Pos, Quaternion.identity);
        Pos.y      = Pos.y - 2;
        SecondRope = Instantiate(Rope, Pos, Quaternion.identity);
        Pos.y      = Pos.y - 2;
        ThirdRope  = Instantiate(Rope, Pos, Quaternion.identity);
        ThirdRope.SetActive(false);
    }
Exemple #2
0
    // Update is called once per frame
    void Update()
    {
        if (NowHigh == 1)
        {
            IsTop = true;
        }
        else if (NowHigh == 3)
        {
            IsBotton = true;
        }

        if (Input.GetKeyDown(KeyCode.DownArrow) && IsBotton == false)
        {
            IsTop = false;
            NowHigh++;
            if (NowHigh == 2)
            {
                SecondRope.SetActive(true);
            }
            if (NowHigh == 3)
            {
                ThirdRope.SetActive(true);
            }
        }
        if (Input.GetKeyDown(KeyCode.UpArrow) && IsTop == false)
        {
            IsBotton = false;
            NowHigh--;
            if (NowHigh == 1)
            {
                SecondRope.SetActive(false);
            }
            if (NowHigh == 2)
            {
                ThirdRope.SetActive(false);
            }
        }
    }