public static string getLabelCap(this ThingStuffPair pair) { return(pair.getLabel().CapitalizeFirst()); }
public void DrawIconForWeaponMemory(Pawn pawn, GoldfishModule pawnMemory, ThingStuffPair weaponType, bool isDuplicate, Rect contentRect, Vector2 iconOffset) { Graphic g = weaponType.thing.graphicData.Graphic; var iconRect = new Rect(contentRect.x + iconOffset.x, contentRect.y + iconOffset.y, IconSize, IconSize); Texture2D drawPocket; drawPocket = TextureResources.drawPocketMemory; if (pawn.Drafted) { TooltipHandler.TipRegion(iconRect, string.Format("DrawSidearm_gizmoTooltipMemoryWhileDrafted".Translate(), weaponType.getLabel())); } else { TooltipHandler.TipRegion(iconRect, string.Format("DrawSidearm_gizmoTooltipMemory".Translate(), weaponType.getLabel())); } MouseoverSounds.DoRegion(iconRect, SoundDefOf.Mouseover_Command); if (Mouse.IsOver(iconRect)) { LessonAutoActivator.TeachOpportunity(SidearmsDefOf.Concept_SidearmsMissing, OpportunityType.GoodToKnow); GUI.color = iconMouseOverColor; GUI.DrawTexture(iconRect, drawPocket); } else { GUI.color = iconBaseColor; GUI.DrawTexture(iconRect, drawPocket); } Texture resolvedIcon = weaponType.thing.uiIcon; GUI.color = weaponType.getDrawColor(); GUI.DrawTexture(iconRect, resolvedIcon); GUI.color = Color.white; if (!isDuplicate) { GUI.color = Color.white; if (pawnMemory.ForcedWeapon == weaponType) { GUI.DrawTexture(iconRect, TextureResources.forcedAlways); } if (weaponType.thing.IsRangedWeapon & pawnMemory.DefaultRangedWeapon == weaponType) { GUI.DrawTexture(iconRect, TextureResources.defaultRanged); } else if (pawnMemory.PreferredMeleeWeapon == weaponType) { GUI.DrawTexture(iconRect, TextureResources.preferredMelee); } GUI.color = Color.white; } UIHighlighter.HighlightOpportunity(iconRect, "SidearmMissing"); if (Widgets.ButtonInvisible(iconRect, true)) { interactedWith = SidearmsListInteraction.WeaponMemory; interactionWeaponType = weaponType; interactionWeaponIsDuplicate = isDuplicate; } }