Exemple #1
0
        internal static bool CanHaveFaction(this ThingDef _this)
        {
            return(true);

            bool          IsBlueprint = _this.GetPawn();
            bool          IsFrame     = _this.GetPawn2();
            ThingCategory category    = _this.GetPawn3();

            if (IsBlueprint || IsFrame)
            {
                return(true);
            }
            switch (category)
            {
            case ThingCategory.Pawn:
                return(true);

            case ThingCategory.Building:
                return(true);
            }
            return(false);
        }