public void Draw2DModel(Thing2D c) { spriteBatch.Begin(); spriteBatch.Draw(c.objectTexture, c.objectPosition, Color.White); spriteBatch.End(); }
public SpatialTrigger(BoundingBox on, BoundingBox off, bool useBoxOff, Thing2D trigger) { m_onBox = on; m_offBox = off; m_useBoxOff = useBoxOff; Trigger = trigger; }
public void DrawScaled2DModel(Thing2D c) { spriteBatch.Begin(); spriteBatch.Draw(c.objectTexture, c.objectPosition, null, Color.White, 0f, Vector2.Zero, c.scale, SpriteEffects.None, 0f); spriteBatch.End(); }
public void SetCameraSubject(Thing2D _subject) { m_camera.CameraSubject = _subject; }
public SpatialTrigger(BoundingBox box, Thing2D trigger) : this(box, null, false, trigger) { }