void ResetParam()
        {
            var charts = transform.GetComponentsInChildren <BaseChart>();

            foreach (var chart in charts)
            {
                chart.themeInfo.defaultLegendTextColor = ThemeInfo.GetColor("#514D4D");
                chart.legend.itemWidth          = 20f;
                chart.legend.itemHeight         = 10f;
                chart.legend.textStyle.fontSize = 16;
            }
        }
Exemple #2
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        IEnumerator ComponentVisualMap()
        {
            chart.title.subText = "VisualMap 视觉映射:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";

            chart.visualMap.enable     = true;
            chart.visualMap.show       = true;
            chart.visualMap.orient     = Orient.Vertical;
            chart.visualMap.calculable = true;
            chart.visualMap.min        = 0;
            chart.visualMap.max        = 100;
            chart.visualMap.range[0]   = 0;
            chart.visualMap.range[1]   = 100;

            var colors = new List <string> {
                "#313695", "#4575b4", "#74add1", "#abd9e9", "#e0f3f8", "#ffffbf",
                "#fee090", "#fdae61", "#f46d43", "#d73027", "#a50026"
            };

            chart.visualMap.inRange.Clear();
            foreach (var str in colors)
            {
                chart.visualMap.inRange.Add(ThemeInfo.GetColor(str));
            }
            chart.grid.left   = 80;
            chart.grid.bottom = 100;
            chart.RefreshChart();

            yield return(new WaitForSeconds(1f));

            while (chart.visualMap.rangeMin < 40)
            {
                chart.visualMap.rangeMin += speed * Time.deltaTime;
                chart.RefreshChart();
                yield return(null);
            }
            while (chart.visualMap.rangeMax > 60)
            {
                chart.visualMap.rangeMax -= speed * Time.deltaTime;
                chart.RefreshChart();
                yield return(null);
            }
            while (chart.visualMap.rangeMin > 0 || chart.visualMap.rangeMax < 100)
            {
                chart.visualMap.rangeMin -= speed * Time.deltaTime;
                chart.visualMap.rangeMax += speed * Time.deltaTime;
                chart.RefreshChart();
                yield return(null);
            }
        }
Exemple #3
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        void Awake()
        {
            chart = gameObject.GetComponent <HeatmapChart>();
            if (chart == null)
            {
                chart = gameObject.AddComponent <HeatmapChart>();
            }
            chart.title.text   = "HeatmapChart";
            chart.tooltip.type = Tooltip.Type.None;
            chart.grid.left    = 100;
            chart.grid.right   = 60;
            chart.grid.bottom  = 60;
            //目前只支持Category
            chart.xAxises[0].type = Axis.AxisType.Category;
            chart.yAxises[0].type = Axis.AxisType.Category;

            chart.xAxises[0].boundaryGap = true;
            chart.xAxises[0].boundaryGap = true;

            chart.xAxises[0].splitNumber = 10;
            chart.yAxises[0].splitNumber = 10;

            //清空数据重新添加
            chart.RemoveData();
            var serie = chart.AddSerie(SerieType.Heatmap, "serie1");

            //设置样式
            serie.itemStyle.show        = true;
            serie.itemStyle.borderWidth = 1;
            serie.itemStyle.borderColor = Color.clear;

            //设置高亮样式
            serie.emphasis.show                  = true;
            serie.emphasis.itemStyle.show        = true;
            serie.emphasis.itemStyle.borderWidth = 1;
            serie.emphasis.itemStyle.borderColor = Color.black;

            //设置视觉映射组件
            chart.visualMap.enable          = true;
            chart.visualMap.max             = 10;
            chart.visualMap.range[0]        = 0f;
            chart.visualMap.range[1]        = 10f;
            chart.visualMap.orient          = Orient.Vertical;
            chart.visualMap.calculable      = true;
            chart.visualMap.location.align  = Location.Align.BottomLeft;
            chart.visualMap.location.bottom = 100;
            chart.visualMap.location.left   = 30;

            //清空颜色重新添加
            chart.visualMap.inRange.Clear();

            var heatmapGridWid = 10f;
            int xSplitNumber   = (int)(chart.coordinateWidth / heatmapGridWid);
            int ySplitNumber   = (int)(chart.coordinateHeight / heatmapGridWid);
            var colors         = new List <string> {
                "#313695", "#4575b4", "#74add1", "#abd9e9", "#e0f3f8", "#ffffbf",
                "#fee090", "#fdae61", "#f46d43", "#d73027", "#a50026"
            };

            foreach (var str in colors)
            {
                chart.visualMap.inRange.Add(ThemeInfo.GetColor(str));
            }
            //添加xAxis的数据
            for (int i = 0; i < xSplitNumber; i++)
            {
                chart.AddXAxisData((i + 1).ToString());
            }
            //添加yAxis的数据
            for (int i = 0; i < ySplitNumber; i++)
            {
                chart.AddYAxisData((i + 1).ToString());
            }
            for (int i = 0; i < xSplitNumber; i++)
            {
                for (int j = 0; j < ySplitNumber; j++)
                {
                    var value = 0f;
                    var rate  = Random.Range(0, 101);
                    if (rate > 70)
                    {
                        value = Random.Range(8f, 10f);
                    }
                    else
                    {
                        value = Random.Range(1f, 8f);
                    }
                    var list = new List <float> {
                        i, j, value
                    };
                    //至少是一个三位数据:(x,y,value)
                    chart.AddData(0, list);
                }
            }
        }