Exemple #1
0
 public bool TryChunk(Vector3i cworldPos, int posMult, Chunk chi = null) // TODO: Efficiency?
 {
     if (pkick)
     {
         return(false);
     }
     if (!ChunksAwareOf.ContainsKey(cworldPos) || ChunksAwareOf[cworldPos].LOD > posMult) // TODO: Efficiency - TryGetValue?
     {
         double dist  = (cworldPos.ToLocation() * Chunk.CHUNK_SIZE - LoadRelPos).LengthSquared();
         bool   async = chi == null && dist > (Chunk.CHUNK_SIZE * Chunk.CHUNK_SIZE * 2 * 2);
         if (async)
         {
             TheRegion.LoadChunk_Background(cworldPos, (chn) =>
             {
                 if (!pkick && chn != null)
                 {
                     ChunkNetwork.SendPacket(new ChunkInfoPacketOut(chn, posMult));
                 }
             });
         }
         else
         {
             Chunk chk = chi != null ? chi : TheRegion.LoadChunk(cworldPos);
             ChunkNetwork.SendPacket(new ChunkInfoPacketOut(chk, posMult));
         }
         ChunksAwareOf.Remove(cworldPos);
         ChunksAwareOf.Add(cworldPos, new ChunkAwarenessInfo()
         {
             ChunkPos = cworldPos, LOD = posMult
         });
         return(true);
     }
     return(false);
 }