Exemple #1
0
    void Start()
    {
        movement           = new Vector3(0f, counter, 0);
        spriteRenderer     = GetComponent <SpriteRenderer>();
        theLevelController = GameObject.Find("_SCRIPTS_")
                             .GetComponent <TheLevelController>();
        theCollectableController = GameObject.Find("_SCRIPTS_")
                                   .GetComponent <TheCollectableController>();

        spriteRenderer.color = semiTransparentColor;
    }
 void Start()
 {
     collectableText          = GetComponent <TextMeshProUGUI>();
     theCollectableController = GameObject.Find("_SCRIPTS_")
                                .GetComponent <TheCollectableController>();
 }
Exemple #3
0
 void Start()
 {
     theCollectableController = GameObject.Find("_SCRIPTS_")
                                .GetComponent <TheCollectableController>();
     theCollectableController.AddCollectable();
 }