public override void Render() { PreRender(); var modifiers = Modifiers; var size = (Vector3)modifiers.getValue("size"); var position = (Vector3)modifiers.getValue("position"); var rotation = (Vector3)modifiers.getValue("rotation"); var texturePath = (string)modifiers.getValue("texture"); if (texturePath != currentTexture) { currentTexture = texturePath; cylinder.setTexture(TgcTexture.createTexture(D3DDevice.Instance.Device, currentTexture)); } cylinder.UseTexture = (bool)modifiers.getValue("useTexture"); cylinder.Position = position; cylinder.Rotation = rotation; cylinder.TopRadius = size.X; cylinder.BottomRadius = size.Y; cylinder.Length = size.Z; var alpha = (int)modifiers.getValue("alpha"); var color = (Color)modifiers.getValue("color"); cylinder.Color = Color.FromArgb(alpha, color); cylinder.updateValues(); if ((bool)modifiers.getValue("boundingCylinder")) { cylinder.BoundingCylinder.render(); } else { cylinder.render(); } PostRender(); }
public void render() { bullet.render(); sombra.Effect.SetValue("height", EjemploAlumno.Instance.heightOlas); sombra.Effect.SetValue("time", EjemploAlumno.Instance.time); //sombra.Effect.SetValue("radioBala", bullet.Radius); //sombra.Effect.SetValue("posBalaX", posicion.X); //sombra.Effect.SetValue("posBalaZ", posicion.Z); //salpicadura.Effect.SetValue("height", EjemploAlumno.Instance.heightOlas); salpicadura.Effect.SetValue("time", tiempo);//EjemploAlumno.Instance.time); //EjemploAlumno.Instance.cargarEfectoLuz(salpicadura.Effect); if (EjemploAlumno.Instance.lloviendo) { salpicadura.Effect.SetValue("fvLightPosition", TgcParserUtils.vector3ToFloat3Array(EjemploAlumno.Instance.lightMesh.Position)); salpicadura.Effect.SetValue("fvEyePosition", TgcParserUtils.vector3ToFloat3Array(GuiController.Instance.ThirdPersonCamera.getPosition())); salpicadura.Effect.SetValue("k_la", 0.3f); salpicadura.Effect.SetValue("k_ld", 0.3f); salpicadura.Effect.SetValue("k_ls", 0f); salpicadura.Effect.SetValue("fSpecularPower", 250); } else { salpicadura.Effect.SetValue("fvLightPosition", TgcParserUtils.vector3ToFloat3Array(EjemploAlumno.Instance.lightMesh.Position)); salpicadura.Effect.SetValue("fvEyePosition", TgcParserUtils.vector3ToFloat3Array(GuiController.Instance.ThirdPersonCamera.getPosition())); salpicadura.Effect.SetValue("k_la", 4f); salpicadura.Effect.SetValue("k_ld", 5f); salpicadura.Effect.SetValue("k_ls", 2.5f); salpicadura.Effect.SetValue("fSpecularPower", 60); } if (sombraActiva) { sombra.render(); } else { salpicadura.render(); } }
public override void render(float elapsedTime) { TgcModifiers modifiers = GuiController.Instance.Modifiers; Vector3 size = (Vector3)modifiers.getValue("size"); Vector3 position = (Vector3)modifiers.getValue("position"); Vector3 rotation = (Vector3)modifiers.getValue("rotation"); string texturePath = (string)modifiers.getValue("texture"); if (texturePath != currentTexture) { currentTexture = texturePath; cylinder.setTexture(TgcTexture.createTexture(GuiController.Instance.D3dDevice, currentTexture)); } cylinder.UseTexture = (bool)modifiers.getValue("useTexture"); cylinder.Position = position; cylinder.Rotation = rotation; cylinder.TopRadius = size.X; cylinder.BottomRadius = size.Y; cylinder.Length = size.Z; int alpha = (int)modifiers.getValue("alpha"); Color color = (Color)modifiers.getValue("color"); cylinder.Color = Color.FromArgb(alpha, color); cylinder.updateValues(); if ((bool)modifiers.getValue("boundingCylinder")) { cylinder.BoundingCylinder.render(); } else { cylinder.render(); } }