Exemple #1
0
 static XElement MapTextureOrColor(TextureRgb texture, string name)
 {
     if (texture.IsConstant)
     {
         var clr = texture.Lookup(Vector2.Zero);
         return(new XElement("rgb", MakeNameValue(name, $"{clr.R}, {clr.G}, {clr.B}")));
     }
     else
     {
         texCounter++;
         string filename = $"Textures/texture-{texCounter:0000}.exr";
         texture.Image.WriteToFile(filename);
         return(new("texture", new XAttribute("type", "bitmap"), new XAttribute("name", name),
                    new XElement("string", MakeNameValue("filename", filename))
                    ));
     }
 }