private void InitializePlayer() { playerMovementHandler = new PlayerMovementHandler(this); rotationHandler = new PlayerRotationHandler(this); TextureHandler.ChangePlayerTexture(spriteSheet, spriteSheetPath); }
private void InitializePlayer() { playerMovementHandler = new PlayerMovementHandler(this); rotationHandler = new PlayerRotationHandler(this); TextureHandler.ChangePlayerTexture(spriteSheet, spriteSheetPath); }