public override object VisitTextureDefinition([NotNull] TextureDefinitionContext context) { var textureId = context.textureId?.Text; var fileName = context.fileName?.Text; //todo: check if file exists AddSymbolToScope(context, new Symbol(textureId, TypeSystem.Instance["Texture"])); return(base.VisitTextureDefinition(context)); }
public override object VisitTextureDefinition([NotNull] TextureDefinitionContext context) { var id = context.textureId.Text; var fileName = context.fileName.Text[1..^ 1];