Init() public static méthode

Get an example of whatever the current "error" texture is. (At the time of this writing, an "upside down red question mark on a white background".)
public static Init ( MonoBehaviour, bhv ) : void
bhv MonoBehaviour,
Résultat void
Exemple #1
0
 private void Start()
 {
     TextureBogusExtension.Init(this);
 }
 /// <summary>
 /// Implementation of <see cref="http://docs.unity3d.com/ScriptReference/MonoBehaviour.html">MonoBehaviour</see>.Start().
 /// </summary>
 private void Start()
 {
     tilePath = Application.temporaryCachePath;
     TextureBogusExtension.Init(this);
 }