public Triangulo(int a) { vert = new VerticeTemporal[3]; tex = new TexturaTemporal[3]; nor = new NormalTemporal[3]; for (int i = 0; i < 3; i++) { vert[i] = new VerticeTemporal(); tex[i] = new TexturaTemporal(); nor[i] = new NormalTemporal(); } }
public Triangulo(VerticeTemporal v1, VerticeTemporal v2, VerticeTemporal v3) { vert1 = v1; vert2 = v2; vert3 = v3; tex1 = new TexturaTemporal(); tex2 = new TexturaTemporal(); tex3 = new TexturaTemporal(); nor1 = new NormalTemporal(); nor2 = new NormalTemporal(); nor3 = new NormalTemporal(); }
public Triangulo(VerticeTemporal v1, VerticeTemporal v2, VerticeTemporal v3) { vert = new VerticeTemporal[3]; tex = new TexturaTemporal[3]; nor = new NormalTemporal[3]; vert[0] = v1; vert[1] = v2; vert[2] = v3; for (int i = 0; i < 3; i++) { tex[i] = new TexturaTemporal(); nor[i] = new NormalTemporal(); } }
public Triangulo(VerticeTemporal v1, VerticeTemporal v2, VerticeTemporal v3) { vert = new VerticeTemporal[3]; tex = new TexturaTemporal[3]; nor = new NormalTemporal[3]; vert[0] = v1; vert[1] = v2; vert[2] = v3; for (int i=0; i<3; i++) { tex[i] = new TexturaTemporal(); nor[i] = new NormalTemporal(); } }