private static void OnErrorReceived(object sender, TextWriterEventArgs e) { /* receive the errors from KNIME */ Console.WriteLine("Error: " + e.Data); }
/* Below are two event handlers that receive KNIME data. In the example we only log the data but you could obviously react different * based on the data content you receive */ private static void OnOutputReceived(object sender, TextWriterEventArgs e) { /* receive the outputs from KNIME */ Console.WriteLine("Output: " + e.Data); }