static int QPYX_SetImage_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 4); TextWrap QPYX_obj_YXQP = (TextWrap)ToLua.CheckObject <TextWrap>(L_YXQP, 1); UnityEngine.UI.Image QPYX_arg0_YXQP = (UnityEngine.UI.Image)ToLua.CheckObject <UnityEngine.UI.Image>(L_YXQP, 2); UnityEngine.Sprite QPYX_arg1_YXQP = (UnityEngine.Sprite)ToLua.CheckObject(L_YXQP, 3, typeof(UnityEngine.Sprite)); UnityEngine.Vector3 QPYX_arg2_YXQP = ToLua.ToVector3(L_YXQP, 4); QPYX_obj_YXQP.SetImage(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int SetImage(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); TextWrap obj = (TextWrap)ToLua.CheckObject <TextWrap>(L, 1); UnityEngine.UI.Image arg0 = (UnityEngine.UI.Image)ToLua.CheckObject <UnityEngine.UI.Image>(L, 2); UnityEngine.Sprite arg1 = (UnityEngine.Sprite)ToLua.CheckObject(L, 3, typeof(UnityEngine.Sprite)); UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 4); obj.SetImage(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }