private static void DrawingOnOnPostReset(EventArgs args) { Text.OnResetDevice(); TextBig.OnResetDevice(); SmallText.OnResetDevice(); TextWarning.OnResetDevice(); }
private static void CurrentDomainOnDomainUnload(object sender, EventArgs eventArgs) { Text.Dispose(); TextBig.Dispose(); SmallText.Dispose(); TextWarning.Dispose(); }
private static void DrawingOnOnPreReset(EventArgs args) { Text.OnLostDevice(); TextPassive.OnLostDevice(); TextUI.OnLostDevice(); TextUIBold.OnLostDevice(); TextWarning.OnLostDevice(); }
private static void CurrentDomainOnDomainUnload(object sender, EventArgs eventArgs) { Text.Dispose(); TextPassive.Dispose(); TextUI.Dispose(); TextUIBold.Dispose(); TextWarning.Dispose(); }