public static void Play(Language p_Language, Word p_Word)
        {
            switch (p_Language)
            {
            case Language.Chinese:
                if (p_Word.HasChineseAudio)
                {
                    p_Word.PlayChinese();
                }
                else
                {
                    if (!Lib.Network.NetworkManage.IsConnection)
                    {
                        throw new MessageException("无网络");
                    }
                    TextToSpeech.TextToSpeech down = new TextToSpeech.TextToSpeech();
                    down.GetSoud(Language.Chinese, p_Word);
                }
                break;

            case Language.Enlish:
            default:
                if (p_Word.HasEnglishAudio)
                {
                    p_Word.PlayEnglish();
                }
                else
                {
                    if (!Lib.Network.NetworkManage.IsConnection)
                    {
                        throw new MessageException("无网络");
                    }
                    TextToSpeech.TextToSpeech down = new TextToSpeech.TextToSpeech();
                    down.GetSoud(Language.Enlish, p_Word);
                }
                break;
            }
        }
 public static void Play(Language p_Language, Word p_Word)
 {
     switch (p_Language)
     {
         case Language.Chinese:
             if (p_Word.HasChineseAudio)
             {
                 p_Word.PlayChinese();
             }
             else
             {
                 if (!Lib.Network.NetworkManage.IsConnection)
                 {
                     throw new MessageException("无网络");
                 }
                 TextToSpeech.TextToSpeech down = new TextToSpeech.TextToSpeech();
                 down.GetSoud(Language.Chinese, p_Word);
             }
             break;
         case Language.Enlish:
         default:
             if (p_Word.HasEnglishAudio)
             {
                 p_Word.PlayEnglish();
             }
             else
             {
                 if (!Lib.Network.NetworkManage.IsConnection)
                 {
                     throw new MessageException("无网络");
                 }
                 TextToSpeech.TextToSpeech down = new TextToSpeech.TextToSpeech();
                 down.GetSoud(Language.Enlish, p_Word);
             }
             break;
     }
 }