Exemple #1
0
            public void HandleCurrencyAccountList(ICommandContext context)
            {
                TextTable tt = GameTableManager.Instance.GetTextTable(context.Language);

                foreach (AccountCurrencyTypeEntry entry in GameTableManager.Instance.AccountCurrencyType.Entries)
                {
                    context.SendMessage($"ID {entry.Id}: {tt.GetEntry(entry.LocalizedTextId)}");
                }
            }
Exemple #2
0
        public void HandleGenericUnlockList(ICommandContext context)
        {
            context.SendMessage("Acquired generic unlock entries:");

            TextTable tt = GameTableManager.Instance.GetTextTable(context.Language);

            foreach (GenericUnlock unlock in context.GetTargetOrInvoker <Player>().Session.GenericUnlockManager)
            {
                string name = tt.GetEntry(unlock.Entry.LocalizedTextIdDescription);
                context.SendMessage($"{unlock.Entry.Id}, {unlock.Type}, {name}");
            }
        }
        public async Task ListUnlocksSubCommand(CommandContext context, string command, string[] parameters)
        {
            await context.SendMessageAsync("Acquired generic unlock entries:");

            TextTable tt = GameTableManager.GetTextTable(context.Language);

            foreach (GenericUnlock unlock in context.Session.GenericUnlockManager)
            {
                string name = tt.GetEntry(unlock.Entry.LocalizedTextIdDescription);
                await context.SendMessageAsync($"{unlock.Entry.Id}, {unlock.Type}, {name}");
            }
        }
Exemple #4
0
            public void HandleHouseDecorLookup(ICommandContext context,
                                               [Parameter("Name or partial name of the housing decor item to search for.")]
                                               string name)
            {
                var sw = new StringBuilder();

                sw.AppendLine("Decor Lookup Results:");

                TextTable tt = GameTableManager.Instance.GetTextTable(context.Language);

                foreach (HousingDecorInfoEntry decorEntry in
                         SearchManager.Instance.Search <HousingDecorInfoEntry>(name, context.Language, e => e.LocalizedTextIdName, true))
                {
                    string text = tt.GetEntry(decorEntry.LocalizedTextIdName);
                    sw.AppendLine($"({decorEntry.Id}) {text}");
                }

                context.SendMessage(sw.ToString());
            }
Exemple #5
0
        public Task DecorLookupSubCommandHandler(CommandContext context, string command, string[] parameters)
        {
            if (parameters.Length != 1)
            {
                return(Task.CompletedTask);
            }

            var sw = new StringWriter();

            sw.WriteLine("Decor Lookup Results:");

            TextTable tt = GameTableManager.Instance.GetTextTable(context.Language);

            foreach (HousingDecorInfoEntry decorEntry in
                     SearchManager.Instance.Search <HousingDecorInfoEntry>(parameters[0], context.Language, e => e.LocalizedTextIdName, true))
            {
                string text = tt.GetEntry(decorEntry.LocalizedTextIdName);
                sw.WriteLine($"({decorEntry.Id}) {text}");
            }

            context.SendMessageAsync(sw.ToString());
            return(Task.CompletedTask);
        }