protected override void Update()
 {
     MainCanvas = this;
     UserAction.Update();
     Keyboard.InfoCollection();
     DispatchUserAction();
     AnimationManage.Manage.Update();
     if (UIPage.CurrentPage != null)
     {
         UIPage.CurrentPage.Update(UserAction.TimeSlice);
     }
     TextInput.Dispatch();
     InputCaret.UpdateCaret();
     CheckSize();
     ThreadMission.ExtcuteMain();
 }