// Start is called before the first frame update void Start() { PROGRAM = GameObject.Find("PROGRAM"); script = PROGRAM.GetComponent <TextImput>(); //CanvasGroup CG = this.GetComponent<CanvasGroup>(); }
// Start is called before the first frame update void Start() { Pprogram = GameObject.Find("PROGRAM"); Pscript = Pprogram.GetComponent <TextImput>(); }