public static void CreatePopupText(string textToPass, Transform locationToSpawn)
    {
        TextFloatPopUp instance  = Instantiate(popupTextPrefab);
        Vector2        screenPos = Camera.main.WorldToScreenPoint(locationToSpawn.position);

        instance.transform.SetParent(canvas.transform, false);
        instance.transform.position = screenPos;
        instance.SetText(textToPass);
    }
 public static void Init()
 {
     //canvas = FindObjectOfType <Canvas>();
     canvas          = GameObject.Find("PlayerHUDCanvas").GetComponent <Canvas>();
     popupTextPrefab = Resources.Load <TextFloatPopUp>("EnemyScorePopup");
 }