Exemple #1
0
    private IEnumerator FadeSceneInCoroutine()
    {
        //Fade the GUI elements in a staggered fashion.
        backgroundFader.Fade();
        yield return(new WaitForSeconds(backgroundFader.fadeTime));

        textFader.Fade();
        yield return(new WaitForSeconds(textFader.fadeTime));
    }
Exemple #2
0
 public void ShowCredits()
 {
     if (currentText == credits)
     {
         credits.Fade();
         title.Fade();
         currentText = title;
     }
     else
     {
         currentText.Fade();
         credits.Fade();
         currentText = credits;
     }
 }
Exemple #3
0
 public void ShowControls()
 {
     if (currentText == controls)
     {
         controls.Fade();
         title.Fade();
         currentText = title;
     }
     else
     {
         currentText.Fade();
         controls.Fade();
         currentText = controls;
     }
 }
Exemple #4
0
    private void Start()
    {
        fade = FindObjectOfType <Fade>();

        currentText = title;
        currentText.Fade();
    }