/// <summary> /// 展示数字 /// </summary> /// <param name="要展示的内容(float 或 string)"></param> /// <param name="内容大小类型"></param> /// <param name="内容样式类型"></param> public void DisplayNum(float num, Camp nowCamp = Camp.Brave, TextDisplaySizeType SizeType = TextDisplaySizeType.Small, TextDisplayStyleType StyleType = TextDisplayStyleType.Hurt) { int l_num = (int)num; if (l_num != 0) { DisplayNum((l_num).ToString(), nowCamp, SizeType, StyleType); } }
public void DisplayNum(string text, Camp nowCamp, TextDisplaySizeType SizeType = TextDisplaySizeType.Small, TextDisplayStyleType StyleType = TextDisplayStyleType.Hurt) { PoolObject displayText = GameObjectManager.GetPoolObject("DisplayTextTemplate", tran_follow.gameObject); DisplayText dText = (DisplayText)displayText; GameObject go_displayText = displayText.gameObject; ModifySymble(dText, text, StyleType); //ModifyBySizeType(dText, SizeType); ModifyStyleType(dText, nowCamp, SizeType, StyleType); displayText.transform.localScale = Vector3.zero; displayText.transform.localPosition = disPlayTextPosition; dText.ShowAnim(); }
/// <summary> /// 根据内容样式类型,进行加工 /// </summary> /// <param name="go_display"></param> /// <param name="StyleType"></param> private void ModifyStyleType(DisplayText go_display, Camp nowCamp, TextDisplaySizeType SizeType, TextDisplayStyleType StyleType) { if (StyleType == TextDisplayStyleType.Recover) { go_display.ChangeFontSize(10); go_display.ChangeFont(FontType.Recover); } else { if (nowCamp == Camp.Brave) { go_display.ChangeFont(FontType.Brave); switch (SizeType) { case TextDisplaySizeType.Small: go_display.ChangeFontSize(10); break; case TextDisplaySizeType.Middle: go_display.ChangeFontSize(15); break; case TextDisplaySizeType.Large: go_display.ChangeFontSize(20); break; case TextDisplaySizeType.Critical: go_display.ChangeFontSize(32); break; } } else { switch (SizeType) { case TextDisplaySizeType.Small: go_display.ChangeFontSize(10); go_display.ChangeFont(FontType.Small); break; case TextDisplaySizeType.Middle: go_display.ChangeFontSize(15); go_display.ChangeFont(FontType.Middle); break; case TextDisplaySizeType.Large: go_display.ChangeFontSize(20); go_display.ChangeFont(FontType.Large); break; case TextDisplaySizeType.Critical: go_display.ChangeFontSize(32); go_display.ChangeFont(FontType.Large); break; } } } //switch (StyleType) //{ // case TextDisplayStyleType.Hurt: go_display.ChangeFontColor(Color.red, new Color(0,0,0,0.5f)); break; // case TextDisplayStyleType.Recover: go_display.ChangeFontColor(Color.green, Color.yellow); break; //} }
public void ECSBeAttack(EntityBase entity, params object[] pbjs) { Debug.Log("ECSBeAttack " + entity.World.FrameCount); PerfabComponent pc = entity.GetComp <PerfabComponent>(); LifeComponent lc = entity.GetComp <LifeComponent>(); PlayerComponent plc = entity.GetComp <PlayerComponent>(); CampComponent cc = entity.GetComp <CampComponent>(); //Debug.Log("BeAttack -->"); UpdateLifeSlider((float)lc.Life / (float)lc.maxLife); UpdateSliderLength(0, lc.maxLife); TextDisplaySizeType textSizeType = TextDisplaySizeType.Small; //if ((bool)args[1] == true) //{ // textSizeType = TextDisplaySizeType.Large; //} DisplayNum(n_oldHp - lc.Life, cc.camp, textSizeType, TextDisplayStyleType.Hurt); n_oldHp = lc.Life; }