void ReleaseDesignerOutlets() { if (ButtonCheck != null) { ButtonCheck.Dispose(); ButtonCheck = null; } if (ButtonClose != null) { ButtonClose.Dispose(); ButtonClose = null; } if (ConstTopText != null) { ConstTopText.Dispose(); ConstTopText = null; } if (LableStatus != null) { LableStatus.Dispose(); LableStatus = null; } if (MapPoints != null) { MapPoints.Dispose(); MapPoints = null; } if (TablePoints != null) { TablePoints.Dispose(); TablePoints = null; } if (TextCode != null) { TextCode.Dispose(); TextCode = null; } if (ViewStatus != null) { ViewStatus.Dispose(); ViewStatus = null; } }