private void OnGUI() { if (!IsOn) { return; } int w = Screen.width, h = Screen.height; GUIStyle style = new GUIStyle(); int x = 5; if (anchor.Equals(TextAnchor.UpperRight) || anchor.Equals(TextAnchor.MiddleRight) || anchor.Equals(TextAnchor.LowerRight)) { x = -x; } Rect rect = new Rect(x, 3, w, h * 2 / 100); style.alignment = anchor; style.fontSize = h * 2 / 100; style.normal.textColor = color; /*float msec = deltaTime * 1000.0f; * float fps = 1.0f / deltaTime; * string text = string.Format("{0:0.0} ms ({1:0.} fps)", msec, fps); * GUI.Label(rect, text, style);*/ GUI.Label(rect, "FPS: " + currentFPSFrame, style); }