public void TestRenameUnit() { string oldUnitName = Unitname; string newUnitName = "mockUnitname"; //store test object in the workspace using old name TestObject obj = new TestObject(); obj.Value = "value"; TestWorkspace.RegisterType(typeof(TestObject)); TestWorkspace.Store(oldUnitName, obj); //rename unit TestWorkspace.RenameUnit(oldUnitName, newUnitName); Assert.IsFalse(TestWorkspace.Exists(oldUnitName)); Assert.IsTrue(TestWorkspace.Exists(newUnitName)); //check if loading obj using old name returns null TestObject oldObj = (TestObject)TestWorkspace.Load(Unitname); Assert.IsNull(oldObj); //check if we can load object by new name TestObject obj2 = (TestObject)TestWorkspace.Load(newUnitName); Assert.AreEqual(obj, obj2); }
public void TestRenameUnitIfUnitWithNewNameAlreadyExists() { string oldUnitName = Unitname; string newUnitName = "mockUnitname"; //store test object in the workspace using old name TestObject obj = new TestObject(); obj.Value = "value"; TestWorkspace.RegisterType(typeof(TestObject)); TestWorkspace.Store(oldUnitName, obj); //store another test object in the workspace using new name TestObject anotherObj = new TestObject(); anotherObj.Value = "different object"; TestWorkspace.Store(newUnitName, anotherObj); //rename the old unitname object to the new unit name - it should override previous unit TestWorkspace.RenameUnit(oldUnitName, newUnitName); Assert.IsFalse(TestWorkspace.Exists(oldUnitName)); Assert.IsTrue(TestWorkspace.Exists(newUnitName)); //check if loading obj using old name returns null TestObject oldObj = (TestObject)TestWorkspace.Load(Unitname); Assert.IsNull(oldObj); //check if we can load object by new name TestObject obj2 = (TestObject)TestWorkspace.Load(newUnitName); Assert.AreEqual(obj, obj2); }
public void LoadTestUnitDoesNotExist() { //if does not exists in the workspace returns null TestObject obj2 = (TestObject)TestWorkspace.Load("FakeName"); Assert.IsNull(obj2); }
public void LoadTestFromXML() { //set workspace so that it writes units to disc, otherwise files would not be written to disc, //so the persistence the units would not be persistent after resetting the workspace TestWorkspace.WriteUnitsToDisc = true; TestObject obj = new TestObject(); obj.Value = "value"; string tmp_unitname = "testobject"; //string tmpDataPath = Path.Combine(TmpDataDir, TestWorkspace.CurrentGroupId.ToString() + "." + tmp_unitname + ".xml"); string tmpDataPath = Path.Combine(TmpDataDir, tmp_unitname + ".xml"); WorkspaceUnit tmpUnit = TestWorkspace.CreateWorkspaceUnit(tmp_unitname); tmpUnit.Data = obj; // Reset the workspace - this will cause it to realize that // the workspace unit exists, even though it's not loaded yet. ResetWorkspace(); TestObject obj2 = (TestObject)TestWorkspace.Load(tmp_unitname); Assert.AreEqual(obj, obj2); }
public void StoreAndLoadTest() { TestObject obj = new TestObject(); obj.Value = "value"; TestWorkspace.RegisterType(typeof(TestObject)); TestWorkspace.Store(Unitname, obj); TestObject obj2 = (TestObject)TestWorkspace.Load(Unitname); Assert.AreEqual(obj, obj2); }
public void TestRenameUnitIfUnitWithNewNameAlreadyExistsWriteCacheToDisc() { AppContext.WorkspaceInstance.WriteUnitsToDisc = true; string oldUnitName = Unitname; string newUnitName = "mockUnitname"; string cacheOldNameFile = System.IO.Path.Combine(AppContext.CacheDirectory, oldUnitName + ".cache"); string cacheNewNameFile = System.IO.Path.Combine(AppContext.CacheDirectory, newUnitName + ".cache"); //store test object in the workspace using old name TestObject obj = new TestObject(); obj.Value = "value"; TestWorkspace.RegisterType(typeof(TestObject)); TestWorkspace.Store(oldUnitName, obj); //store another test object in the workspace using new name TestObject anotherObj = new TestObject(); anotherObj.Value = "different object"; TestWorkspace.Store(newUnitName, anotherObj); //check if the cache file exists Assert.IsTrue(System.IO.File.Exists(cacheOldNameFile)); Assert.IsTrue(System.IO.File.Exists(cacheNewNameFile)); //rename the old unitname object to the new unit name - it should override previous unit TestWorkspace.RenameUnit(oldUnitName, newUnitName); Assert.IsFalse(TestWorkspace.Exists(oldUnitName)); Assert.IsTrue(TestWorkspace.Exists(newUnitName)); //check if old file does not exist anymore, and new exists Assert.IsFalse(System.IO.File.Exists(cacheOldNameFile)); Assert.IsTrue(System.IO.File.Exists(cacheNewNameFile)); //check if loading obj using old name returns null TestObject oldObj = (TestObject)TestWorkspace.Load(Unitname); Assert.IsNull(oldObj); //check if we can load object by new name TestObject obj2 = (TestObject)TestWorkspace.Load(newUnitName); Assert.AreEqual(obj, obj2); }
public void TestCopyUnit() { string fromUnitName = Unitname; string toUnitName = "mockUnitname"; //store test object in the workspace using old name TestObject obj = new TestObject(); obj.Value = "value"; TestWorkspace.RegisterType(typeof(TestObject)); TestWorkspace.Store(fromUnitName, obj); //copy unit TestWorkspace.CopyUnit(fromUnitName, toUnitName); //both units should exists Assert.IsTrue(TestWorkspace.Exists(fromUnitName)); Assert.IsTrue(TestWorkspace.Exists(toUnitName)); //load old object TestObject oldObj = (TestObject)TestWorkspace.Load(Unitname); Assert.IsNotNull(oldObj); Assert.AreEqual(obj, oldObj); //check if we can load object by new name TestObject obj2 = (TestObject)TestWorkspace.Load(toUnitName); Assert.AreEqual(obj, obj2); //change one object, store it and test again oldObj.Value = "another value"; TestWorkspace.Store(fromUnitName, oldObj); //check if new object has not been affected obj2 = (TestObject)TestWorkspace.Load(toUnitName); Assert.AreEqual(obj, obj2); //it should still be equal to original object }
public void LoadTestEmptyUnitname() { TestWorkspace.Load(""); }
public void LoadTestNullUnitname() { TestWorkspace.Load(null); }