public void enableC() { testTubeA = GameObject.Find("ElementA_text").GetComponent <TestTubeA> (); print("im here" + testTubeA.isElementAActive()); testTubeB = GameObject.Find("ElementB_text").GetComponent <TestTubeB> (); isTestTubesActive = true; }
public void HandleTimedInput() { if (currentObj.name == "ElementB_text") { if (call.getmixElementBType() == "liquid") { addBColor = GameObject.Find("test-tube_solutionB").GetComponent <addTestTubeBColor> (); print("hereeeeeee"); if (isElementBadded == false) { addBColor.addColortoMix(); isElementBadded = true; } } animationB = GameObject.Find("Test-tube-B").GetComponent <Animation> (); animationB.Play(); // return new WaitForSeconds(2); StartCoroutine(WaitForAnimation()); mixCheckOrder.setElement(call.getmixElementB()); testTubeB = GameObject.Find("ElementB_text").GetComponent <TestTubeB> (); testTubeB.setElementB(true); } }
void Start() { currentObj = gameObject; gameViewer = currentObj.transform.gameObject; camera = GameObject.FindGameObjectWithTag("MainCamera"); if (isTestTubesActive == true) { testTubeA = GameObject.Find("ElementA_text").GetComponent <TestTubeA> (); testTubeB = GameObject.Find("ElementB_text").GetComponent <TestTubeB> (); } if (mixEx != null) { mixEx.SetActive(false); } }