void Update() { /* * if (Input.GetKeyDown(KeyCode.UpArrow)) * { * mass += 5; * } * * if (Input.GetKeyDown(KeyCode.DownArrow)) * { * if (mass > 0) { * mass -= 5; * } * } * * if (Input.GetKeyDown(KeyCode.LeftArrow)) * { * collisionFeedback.A -= 0.2f; * } * * if (Input.GetKeyDown(KeyCode.RightArrow)) * { * collisionFeedback.A += 0.2f; * } */ if (Input.GetKeyDown(KeyCode.Return)) { testSet.Log(input); testSet.NextTestState(); input = ""; //Debug.Log("continuing..."); } else if (Input.anyKeyDown) { input += Input.inputString; } //if (Input.GetKeyUp(KeyCode.Space)) }