Exemple #1
0
        private void LoadNextLevelOrQuit()
        {
            if (isInitializedByRunner)
            {
                return;
            }


            TestSceneNumber += 1;
            string testScene = m_Configurator.GetIntegrationTestScenes(TestSceneNumber);

            if (testScene != null)
            {
                SceneManager.LoadScene(Path.GetFileNameWithoutExtension(testScene));
            }
            else
            {
                TestRunnerCallback.AllScenesFinished();
                k_ResultRenderer.ShowResults();

#if UNITY_EDITOR
                var prevScenes = m_Configurator.GetPreviousScenesToRestore();
                if (prevScenes != null)
                {
                    UnityEditor.EditorBuildSettings.scenes = prevScenes;
                }
#endif

                if (m_Configurator.isBatchRun && m_Configurator.sendResultsOverNetwork)
                {
                    Application.Quit();
                }
            }
        }
Exemple #2
0
        private void LoadNextLevelOrQuit()
        {
            if (isInitializedByRunner)
            {
                return;
            }


            TestSceneNumber += 1;
            string testScene = m_Configurator.GetIntegrationTestScenes(TestSceneNumber);

            if (testScene != null)
            {
                SceneManager.LoadScene(Path.GetFileNameWithoutExtension(testScene));
            }
            else
            {
                TestRunnerCallback.AllScenesFinished();
                k_ResultRenderer.ShowResults();
                if (m_Configurator.isBatchRun && m_Configurator.sendResultsOverNetwork)
                {
                    Application.Quit();
                }
            }
        }
Exemple #3
0
        private void LoadNextLevelOrQuit()
        {
            Debug.Log("LoadNextLevelOrQuit");
            if (isInitializedByRunner)
            {
                return;
            }
            TestSceneNumber++;
            string integrationTestScenes = m_Configurator.GetIntegrationTestScenes(TestSceneNumber);

            Debug.Log("Next scene = " + integrationTestScenes);
            if (integrationTestScenes != null)
            {
                Debug.Log("Loading next scene: " + integrationTestScenes);
                SceneManager.LoadScene(Path.GetFileNameWithoutExtension(integrationTestScenes), LoadSceneMode.Single);
                return;
            }
            Debug.Log("AllScenesFinished");
            TestRunnerCallback.AllScenesFinished();
            k_ResultRenderer.ShowResults();
            if (m_Configurator.isBatchRun && m_Configurator.sendResultsOverNetwork)
            {
                Application.Quit();
            }
        }