//面板GUI控制
    public override void OnInspectorGUI()
    {
        //得到TestInspector对象
        TestInspector TI = (TestInspector)target;

        //添加Transform引用
        TI.Trans = (Transform)EditorGUILayout.ObjectField("目标", TI.Trans, typeof(TestInspector), true);

        //绘制一个窗口
        TI.RectValue = EditorGUILayout.RectField("窗口坐标", TI.RectValue);
        //绘制一个贴图槽
        TI.TextureValue = EditorGUILayout.ObjectField("增加一个贴图", TI.TextureValue, typeof(Texture), true) as Texture;
        //绘制类型选择
        TI.AType = (TestInspector.AniType)EditorGUILayout.EnumPopup("动画类型", TI.AType);
        switch (TI.AType)
        {
        case TestInspector.AniType.Move:
        {
            TI.AniPos = EditorGUILayout.Vector3Field("移动动画", TI.AniPos);
        }
        break;

        case TestInspector.AniType.Rotate:
        {
            TI.AniEule = EditorGUILayout.Vector3Field("旋转动画", TI.AniEule);
        }
        break;

        case TestInspector.AniType.Scale:
        {
            TI.AniScale = EditorGUILayout.Vector3Field("缩放动画", TI.AniScale);
        }
        break;

        case TestInspector.AniType.Color:
        {
            TI.AniColor = EditorGUILayout.ColorField("颜色动画", TI.AniColor);
        }
        break;
        }

        //绘制一个勾选按钮
        TI.IsToggle = EditorGUILayout.Toggle("是否勾选", TI.IsToggle);
        //运动曲线选择
        TI.AniEase = (DG.Tweening.Ease)EditorGUILayout.EnumPopup("动画播放曲线", TI.AniEase);
        //自定义运动曲线选择
        TI.AniCurve = EditorGUILayout.CurveField("动画播放曲线", TI.AniCurve, Color.red, new Rect(0.0f, 0.0f, 1.0f, 1.0f));



        //开始横向布局和结束
        GUILayout.BeginVertical("HelpBox");
        GUILayout.Button("I'm the VerticalFirst button");
        GUILayout.Button("I'm the VerticalSecond button");
        GUILayout.EndVertical();

        //开始纵向布局和结束
        GUILayout.BeginHorizontal("box");
        GUILayout.Button("I'm the HorizontalFirst button");
        GUILayout.Button("I'm the HorizontalSecond button");
        GUILayout.EndHorizontal();
    }
 void OnEnable()
 {
     m_target = (TestInspector)target;
 }