public void Races_level_up() { var level = TestHelper.BuildLevel("."); var playerEntity = PlayerRace.InstantiatePlayer("Dudley", Sex.Male, level.Entity, new Point(0, 0)); var player = playerEntity.Player; ItemData.PotionOfExperience.Instantiate(playerEntity, 13); ItemData.PotionOfElfness.Instantiate(playerEntity); var manager = playerEntity.Manager; manager.Queue.ProcessQueue(manager); Assert.Equal(0, player.SkillPoints); Assert.Equal(0, player.TraitPoints); Assert.Equal(0, player.MutationPoints); Assert.Equal(1000, player.NextLevelXP); Assert.Equal(14, manager.AbilitiesToAffectableRelationship[playerEntity.Id].Count()); Assert.Equal(2, manager.EntityItemsToContainerRelationship[playerEntity.Id].Count()); TestHelper.ActivateAbility(ItemData.PotionOfExperience.Name + ": Drink", playerEntity, manager); manager.Queue.ProcessQueue(manager); Assert.Equal(2, manager.XPSystem.GetXPLevel(playerEntity, manager)); Assert.Equal(3, player.SkillPoints); Assert.Equal(3, player.TraitPoints); Assert.Equal(0, player.MutationPoints); Assert.Equal(2000, player.NextLevelXP); var experienceAbility = manager.AffectableAbilitiesIndex[(playerEntity.Id, ItemData.PotionOfExperience.Name + ": Drink")];
public void Hp_and_ep_depend_on_might_and_focus_and_regenerate_with_xp() { var level = TestHelper.BuildLevel("."); var playerEntity = PlayerRace.InstantiatePlayer("Dudley", Sex.Male, level.Entity, new Point(0, 0)); ItemData.PotionOfOgreness.Instantiate(playerEntity); var manager = playerEntity.Manager; manager.Queue.ProcessQueue(manager); var being = playerEntity.Being; Assert.Equal(100, being.EnergyPointMaximum); Assert.Equal(100, being.EnergyPoints); Assert.Equal(100, being.HitPointMaximum); Assert.Equal(100, being.HitPoints); being.EnergyPoints -= 50; being.HitPoints -= 50; manager.XPSystem.AddPlayerXP(25, manager); manager.Queue.ProcessQueue(manager); Assert.Equal(60, being.EnergyPoints); Assert.Equal(60, being.HitPoints); TestHelper.ActivateAbility(ItemData.PotionOfOgreness.Name + ": Drink", playerEntity, manager); manager.Queue.ProcessQueue(manager); Assert.Equal(90, being.EnergyPointMaximum); Assert.Equal(60, being.EnergyPoints); Assert.Equal(120, being.HitPointMaximum); Assert.Equal(60, being.HitPoints); }