private ModPacket GetPacket(TerraSpiritMessageType type)
        {
            ModPacket packet = mod.GetPacket();

            packet.Write((byte)MessageType.TerraSpirit);
            packet.Write(npc.whoAmI);
            packet.Write((byte)type);
            return(packet);
        }
        public void HandlePacket(BinaryReader reader)
        {
            TerraSpiritMessageType type = (TerraSpiritMessageType)reader.ReadByte();

            if (type == TerraSpiritMessageType.TerraPlayer)
            {
                byte   lives  = reader.ReadByte();
                Player player = Main.player[Main.myPlayer];
                player.GetModPlayer <BluemagicPlayer>(mod).terraLives = lives;
                Main.NewText("You have " + lives + " lives!");
            }
        }